
But unlike those games, Leon can't move while aiming. Back in 2005, it popularized the over-the-shoulder perspective later seen in classics like Gears of War and Dead Space. It was clear a Resident Evil 4 remake would modernize the original game's revolutionary (but now dated) control scheme. They've succeeded not by playing it safe, but by taking big design swings that make it feel like a brand new game. Resident Evil 4 is a victory lap for what has been called the new "golden age" of Capcom. So this remake had to do the impossible: please fans of one of the most celebrated games of all time, while standing on its own merits.įor the most part, it does just that. Gamespot's Greg Kasavin called it "probably the single greatest horror-themed action game ever created." While a small minority of detractors believed it strayed too far from its survival horror roots, it went on to sell over 10 million copies and earn superlatives from critics. It's hard to overstate the noise Resident Evil 4 made on release. It was something new, something radical and exciting. I had never seen something so gruesome in a video game, never felt my muscles tense up quite that way. Whereas many games slowly teach you their mechanics, Resident Evil 4 begins with exposure therapy, overwhelming the player with an immediate challenge.


Special agent Kennedy was on a mission to rescue the president's daughter from a remote village in Spain, but it doesn't take long before he's beset by hostile townsfolk and a chainsaw-wielding maniac. It was 2005, and I was standing over the demo kiosk for Resident Evil 4. Nearly two decades ago, I watched Leon Kennedy's head get sawed off at my local Gamestop.
